Unveiling the Legacy: Who is the Father of Stealth Games?

The world of gaming is full of legends and pioneers, but few have left as indelible a mark as the “Father of Stealth Games.” This title is bestowed upon a select few who have not only mastered the art of stealth in gaming, but have also helped to shape and define the genre. From classic titles like Metal Gear Solid to more recent hits like Assassin’s Creed, stealth games have become a staple of the gaming world, and the influence of the Father of Stealth Games can be felt throughout. But who exactly deserves this prestigious title? In this article, we’ll explore the legacy of the Father of Stealth Games and uncover the answer to this question. Get ready to dive into the world of espionage, intrigue, and cunning as we unveil the legacy of this gaming legend.

Quick Answer:
The origins of stealth games can be traced back to the 1970s with the release of games like “Hide and Seek” and “Sneakers”. However, the modern stealth game genre as we know it today was popularized in the 1990s with the release of games like “Tomb Raider” and “Metal Gear Solid”. The father of stealth games is often considered to be Hideo Kojima, the creator of “Metal Gear Solid”, who introduced elements such as hiding, sneaking, and avoiding detection to the gameplay experience. His creation has been credited with revolutionizing the genre and influencing many subsequent stealth games.

The Evolution of Stealth Games

Early Stealth Games

In the realm of gaming, stealth games have been around for several decades, with the earliest games dating back to the 1980s. These pioneering titles paved the way for the modern stealth games that we know and love today. Let’s take a closer look at some of the most influential early stealth games.

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  1. Moon Patrol (1982)
    Moon Patrol, developed by Williams Electronics, was one of the first games to incorporate stealth elements. The game featured a spaceship that moved horizontally across the screen, and the player had to navigate through different levels while avoiding enemies and obstacles. The game also featured a limited number of lives, adding an extra layer of tension to the gameplay.
  2. Sneaky Sam (1989)
    Sneaky Sam, developed by Core Design, was a platform game that required players to navigate through levels by avoiding guards and other obstacles. The game featured a unique control scheme where the player could press a button to make Sam move in the opposite direction, allowing for quick dodges and evasive maneuvers.
  3. Metal Gear (1987)
    Metal Gear, developed by Konami, is considered one of the earliest stealth games that featured a fully realized stealth system. The game followed the story of a solider named Solid Snake as he infiltrated enemy bases to complete various objectives. The game featured a unique “Snake Cam” that allowed players to view the environment from a top-down perspective, making it easier to plan their movements and avoid detection.
  4. Altered Beast (1988)
    Altered Beast, developed by Sega, was a beat ’em up game that incorporated stealth elements. The game featured a variety of characters that the player could control, each with their own unique abilities. Players had to navigate through levels while avoiding enemies and using their abilities to take down foes when necessary.

These early stealth games laid the groundwork for the genre, introducing players to the concept of sneaking and avoiding detection. While they may not have been as sophisticated as modern stealth games, they still offered a thrilling and challenging experience for gamers.

Modern Stealth Games

In the world of gaming, the term “stealth game” has come to be associated with a particular genre that has gained immense popularity in recent years. While there have been several titles that have made significant contributions to the evolution of stealth games, the question remains, who is the father of stealth games? In this section, we will delve into the history of modern stealth games and explore the games that have had the most significant impact on the genre.

One of the earliest examples of modern stealth games is the 1998 title, “Tomb Raider.” While not explicitly a stealth game, the game featured a significant emphasis on exploration and stealth-based gameplay mechanics. Players controlled the character Lara Croft as she navigated through various environments, using stealth and cunning to overcome obstacles and defeat enemies. The game’s success paved the way for future stealth games, and it remains a seminal title in the genre.

Another early example of modern stealth games is the 2002 title, “Metal Gear Solid.” Developed by Hideo Kojima, the game introduced players to the character Solid Snake, a former soldier who specialized in stealth and espionage. The game featured a complex storyline and a wide range of gameplay mechanics, including stealth-based combat and exploration. The game’s success spawned a series of sequels, each of which built upon the previous title’s foundation and further established the stealth genre.

In the early 2000s, the stealth genre experienced a surge in popularity with the release of several influential titles. One of the most notable of these was the 2004 game, “Splinter Cell.” Developed by Ubisoft, the game featured a character named Sam Fisher, a former NSA operative who specialized in stealth and espionage. The game’s emphasis on realism and attention to detail set it apart from other stealth games, and it quickly became a critical and commercial success.

In recent years, the stealth genre has continued to evolve and expand, with new titles emerging that push the boundaries of what is possible in the genre. Games like “Dishonored” and “Assassin’s Creed” have become household names, and have solidified their place in the stealth genre as modern classics.

Despite the many titles that have contributed to the evolution of stealth games, there is still much debate over who can be considered the “father” of the genre. Some argue that the honor should go to Kojima, while others point to the influence of titles like “Tomb Raider” and “Splinter Cell.” Regardless of who is ultimately credited with the creation of the stealth genre, it is clear that modern stealth games have come a long way since their early beginnings, and continue to be a staple of the gaming industry.

The Architects of Stealth: Game Designers

Key takeaway: Stealth games have been around for several decades, with the earliest games dating back to the 1980s. These early games laid the groundwork for the modern stealth games that we know and love today. Some of the most influential early stealth games include Moon Patrol, Sneaky Sam, and Metal Gear. In recent years, the stealth genre has continued to evolve and expand, with new titles emerging that push the boundaries of what is possible in the genre.

The Influential Game Designers

The history of stealth games is a testament to the ingenuity and creativity of game designers who have pushed the boundaries of what is possible in gaming. From the earliest titles to the latest releases, these visionaries have crafted worlds of espionage, intrigue, and tension that have captivated players around the world. In this section, we will explore the careers of some of the most influential game designers in the stealth genre, examining their contributions to the field and their lasting impact on the industry.

Tom Clancy

Tom Clancy, the renowned author of techno-thriller novels, made his mark on the gaming world with the release of the critically acclaimed game, Splinter Cell. The game, which was released in 2002, was developed by Ubisoft and featured Clancy’s signature brand of espionage and political intrigue. The game’s protagonist, Sam Fisher, was a former Navy SEAL who worked for a secret government agency known as “The Agency”. Fisher’s missions involved infiltrating enemy strongholds, gathering intelligence, and taking out high-value targets using a combination of stealth, combat, and gadgets.

Splinter Cell was groundbreaking in its use of light and darkness to create a sense of tension and vulnerability. Players had to carefully manage their light sources to avoid detection by enemies, and the game’s levels were designed to be navigated using stealth rather than brute force. The game’s success spawned a series of sequels, each of which expanded on the original concept and introduced new gameplay mechanics.

Sid Meier

Sid Meier, the legendary game designer behind classics such as Civilization and Alliance, also made a significant contribution to the stealth genre with the release of Alpha Protocol in 2010. The game, which was developed by Obsidian Entertainment, was a spy-themed RPG that put players in the role of a covert operative named Michael Thorton. The game’s story was highly branching, with players’ choices affecting the outcome of the game’s multiple endings.

Alpha Protocol was notable for its emphasis on player choice and its dynamic combat system. Players could choose to approach combat situations using stealth, firepower, or a combination of both. The game also featured a deep character customization system, allowing players to tailor their character’s abilities and appearance to suit their preferred playstyle.

Hideo Kojima

Hideo Kojima, the creator of the iconic Metal Gear Solid series, is widely regarded as the father of the stealth game genre. The first Metal Gear Solid game, which was released in 1998, introduced players to the world of espionage and high-tech weaponry, featuring a unique blend of stealth, combat, and storytelling. The game’s protagonist, Solid Snake, was a retired special forces operative who was brought out of retirement to stop a terrorist group from launching a nuclear weapon.

The Metal Gear Solid series is known for its complex storylines, memorable characters, and innovative gameplay mechanics. The games have since spawned numerous sequels, spin-offs, and adaptations, cementing Kojima’s position as one of the most influential game designers of all time.

Iain Lee

Iain Lee, the creator of the Perfect Dark series, is another key figure in the stealth game genre. The first Perfect Dark game, which was released in 2000, was a first-person shooter that featured a heavy emphasis on stealth gameplay. The game’s protagonist, Joanna Dark, was a secret agent who worked for a shadowy organization known as “The Broker”.

The Perfect Dark series was notable for its inclusion of multiple playable characters, each with their own unique abilities and weapons. The games also featured a wide variety of multiplayer modes, including deathmatch and capture the flag. The series has since spawned numerous sequels and spin-offs, including the critically acclaimed Perfect Dark Zero, which was released in 2005.

Looking to the Future

The influence of these game designers on the stealth game genre cannot be overstated. Their creations have inspired countless other titles, from first-person shooters to action-adventure games. As the industry continues to evolve, it will be fascinating to see how

The Innovators of Stealth Mechanics

In the realm of gaming, there have been numerous game designers who have made significant contributions to the development of stealth mechanics. These innovators have pushed the boundaries of what is possible in stealth games, and their work has paved the way for the modern stealth genre. In this section, we will take a closer look at some of the most influential game designers who have contributed to the evolution of stealth mechanics.

Thief: The Dark Project

One of the earliest examples of a stealth-focused game is Thief: The Dark Project, developed by Looking Glass Studios in 1998. The game was designed by Steven Kilpatrick, who would later go on to create the critically acclaimed Deus Ex. Thief: The Dark Project introduced a unique blend of stealth, exploration, and combat, which would go on to become staples of the stealth genre.

Metal Gear Solid

Another key figure in the development of stealth mechanics is Hideo Kojima, creator of the Metal Gear Solid series. The first game in the series, released in 1998, featured a unique blend of stealth, action, and storytelling that would go on to influence countless other games. Kojima’s emphasis on player choice and emergent gameplay has been instrumental in the evolution of stealth mechanics.

Hitman

The Hitman series, developed by IO Interactive, has also played a significant role in the development of stealth mechanics. The first game in the series, released in 2000, featured a unique sandbox-style environment where players could take on contracts to eliminate targets in a variety of creative ways. The series has continued to evolve over the years, with each new installment introducing new gameplay mechanics and features that push the boundaries of what is possible in a stealth game.

Splinter Cell

The Splinter Cell series, developed by Ubisoft, has also been instrumental in the development of stealth mechanics. The first game in the series, released in 2002, introduced a unique mix of stealth, action, and gadgets that would go on to become staples of the genre. The series has continued to evolve over the years, with each new installment introducing new gameplay mechanics and features that push the boundaries of what is possible in a stealth game.

In conclusion, the innovators of stealth mechanics have played a crucial role in the development of the stealth genre. From Thief: The Dark Project to Metal Gear Solid, Hitman, and Splinter Cell, these games have all contributed to the evolution of stealth mechanics in video games. As we continue to explore the legacy of stealth games, it is important to recognize the contributions of these innovators and the impact they have had on the genre as a whole.

The Inspiration Behind Stealth Games

Real-Life Inspirations

The development of stealth games was influenced by a variety of real-life events and circumstances. One of the primary inspirations for this genre was the rise of espionage and covert operations during the Cold War era.

  1. The Cold War:
    • Tensions between the United States and the Soviet Union during the Cold War era created a heightened interest in espionage and covert operations.
    • This period saw an increase in spy games, secret missions, and covert operations, which provided a fertile ground for the development of stealth games.
    • The tense political climate and the idea of clandestine operations appealed to the imagination of game designers, who sought to recreate these experiences in their games.
  2. Popular Culture:
    • Movies and television shows about espionage and covert operations also played a significant role in inspiring stealth games.
    • Films such as James Bond, Mission: Impossible, and Bourne Identity captured the imagination of audiences worldwide and influenced the development of stealth games.
    • These films showcased the skills and techniques required for covert operations, such as surveillance, infiltration, and disguise, which were later incorporated into stealth games.
  3. Technological Advancements:
    • The advancements in technology, particularly in the field of video games, also played a significant role in the development of stealth games.
    • The rise of 3D graphics and improved artificial intelligence allowed game designers to create more realistic and immersive gameplay experiences.
    • The availability of advanced game engines and development tools made it easier for game designers to create complex game mechanics and level designs, which were essential for stealth games.

Overall, the real-life inspirations for stealth games were diverse and multifaceted. The Cold War era, popular culture, and technological advancements all contributed to the development of this genre, and their influence can still be seen in modern stealth games today.

Pop Culture Influences

The origins of stealth games can be traced back to various pop culture influences that shaped the genre over time. These influences range from classic literature to iconic films, each leaving an indelible mark on the evolution of stealth games.

The Thriller Genre

One of the earliest and most significant influences on stealth games is the thriller genre. Books and films such as Alfred Hitchcock’s “The Man Who Knew Too Much” and Ian Fleming’s “James Bond” series introduced the idea of cunning, resourceful protagonists who utilized stealth and espionage to outsmart their adversaries. These stories inspired game designers to create engaging, suspenseful experiences that challenged players to think strategically and use their wits to overcome obstacles.

Spy Fiction

Spy fiction, including works by authors like John Le Carré and Robert Ludlum, also played a crucial role in shaping the stealth game genre. These stories often featured intricate plots, double agents, and high-stakes missions, which provided a rich foundation for the development of stealth game mechanics. As players took on the roles of covert operatives, they were required to navigate complex narratives and employ a variety of tactics to achieve their objectives, including disguise, deception, and surveillance.

Japanese Culture

Japanese culture has had a profound impact on the development of stealth games, particularly in the realm of anime and manga. Series like “Ghost in the Shell” and “Ninja Scroll” showcased protagonists who were highly skilled in stealth and martial arts, demonstrating the potential for blending action and stealth gameplay mechanics. Additionally, Japanese games such as the “Metal Gear” series have been instrumental in popularizing the stealth genre, blending tactical gameplay with immersive storytelling to create a unique and engaging experience.

Film Noir

Film noir, a cinematic style known for its dark, moody atmosphere and hard-boiled detective characters, has also influenced the development of stealth games. Titles like “Blade Runner” and “Chinatown” provided a gritty, neo-noir aesthetic that has been incorporated into many stealth games, lending them a sense of mystery and intrigue.

In conclusion, the influence of pop culture on stealth games is undeniable. From classic literature to film and television, these influences have shaped the genre, inspiring game designers to create engaging experiences that challenge players to think strategically and use their wits to overcome obstacles.

The Impact of Stealth Games on the Gaming Industry

The Rise of Stealth Games

In the realm of gaming, stealth games have been a significant and enduring force. From their humble beginnings to their present-day prominence, stealth games have evolved into a beloved genre, captivating the hearts and minds of gamers worldwide. To delve into the rise of stealth games, it is essential to trace their origins and observe their development over time.

The inception of stealth games can be traced back to the late 1980s, with the release of classic titles such as Metal Gear and Sneaky Sam. These early stealth games laid the groundwork for the genre, introducing players to the thrill of sneaking past guards and avoiding detection. However, it was not until the 1990s that stealth games truly gained momentum, with the release of several groundbreaking titles that cemented the genre’s status as a mainstay in the gaming industry.

One of the key factors contributing to the rise of stealth games was the emergence of advanced game engines and graphics. With the improvement in technology, developers were able to create more immersive and realistic game worlds, providing players with a more engaging and believable experience. This, in turn, allowed for the development of more complex and intricate stealth mechanics, further enhancing the genre’s appeal.

Another significant factor in the rise of stealth games was the growing popularity of espionage and spy-themed entertainment. With the success of films and television shows such as James Bond and Alias, the public’s appetite for stealth-based entertainment was at an all-time high. As a result, stealth games found themselves in the perfect position to capitalize on this trend, offering players the opportunity to embody the role of a covert operative and engage in thrilling stealth missions.

The rise of stealth games was also fueled by the introduction of new gameplay mechanics and innovative design elements. Developers began to experiment with different gameplay concepts, incorporating elements such as stealth AI, disguises, and non-lethal takedowns. These innovations not only added depth and complexity to the genre but also made stealth games more accessible to a wider audience, as players could now choose their approach to each situation.

As the 2000s dawned, stealth games continued to evolve and diversify, with the release of titles such as Half-Life 2, Splinter Cell, and Assassin’s Creed. These games showcased the genre’s versatility, proving that stealth could be seamlessly integrated into various settings and gameplay styles. The success of these titles paved the way for the continued growth and development of the stealth genre, cementing its status as a vital and enduring force in the gaming industry.

In conclusion, the rise of stealth games can be attributed to a combination of factors, including technological advancements, popular culture trends, and innovative game design. As the genre continues to thrive and adapt to new challenges, it remains a testament to the enduring appeal of stealth-based gameplay and the limitless possibilities it offers to both players and developers alike.

The Legacy of Stealth Games

The stealth game genre has left an indelible mark on the gaming industry. It has pushed the boundaries of what is possible in video games, blending action, adventure, and strategy elements to create immersive and thrilling experiences. Here are some of the most significant contributions of stealth games to the gaming industry:

Pioneering New Gameplay Mechanics

Stealth games have pioneered new gameplay mechanics that have since become staples in many other genres. For example, the use of cover systems, stealth takedowns, and non-linear levels have all been popularized by stealth games and have since been incorporated into other genres such as action-adventure and first-person shooters.

Evolving Storytelling in Video Games

Stealth games have also played a significant role in evolving storytelling in video games. Many stealth games feature complex narratives that explore themes such as politics, espionage, and morality. These games often have multiple endings and offer players the ability to make choices that impact the story’s outcome.

Expanding the Scope of Game Design

Stealth games have expanded the scope of game design by incorporating elements of other genres, such as puzzle-solving and exploration. This has allowed game designers to create more dynamic and engaging experiences for players.

Inspiring New Franchises and Spin-offs

Finally, stealth games have inspired new franchises and spin-offs, such as the popular Splinter Cell series. These games have further expanded the stealth game genre and have inspired new iterations and innovations in gameplay and storytelling.

Overall, the legacy of stealth games in the gaming industry is one of innovation, creativity, and impact. These games have pushed the boundaries of what is possible in video games and have inspired new franchises and spin-offs that continue to push the genre forward.

The Debate: Who is the Father of Stealth Games?

The Contenders

The debate surrounding the identity of the father of stealth games has been a contentious one, with several contenders vying for the title. Some of the most notable names in the mix include:

  1. Tommy Ahlfors: As the creator of the iconic stealth game, Tomb Raider, Ahlfors is often cited as a strong contender for the title of father of stealth games. The game’s focus on exploration, puzzle-solving, and stealth mechanics revolutionized the gaming industry and set the stage for countless imitators.
  2. Hideo Kojima: The creator of the Metal Gear series, Kojima is known for his innovative approach to stealth gameplay, which often involves complex storytelling and political themes. His work has been highly influential in the stealth game genre and has earned him a reputation as a pioneer.
  3. Peter Molyneux: The creator of the Populous and Black & White series, Molyneux has a history of creating games that focus on player choice and consequence. His work often incorporates stealth mechanics, making him a strong contender for the title of father of stealth games.
  4. Ion Storm: The developer behind the Thief series, Ion Storm is responsible for creating some of the most beloved stealth games of all time. Their work has had a significant impact on the genre and has influenced countless other developers.
  5. Bungie: The creators of the Halo series, Bungie has a history of incorporating stealth mechanics into their games, often as a way to provide players with an alternative approach to combat. Their work has been highly influential in the industry and has earned them a reputation as innovators.

Each of these contenders has made significant contributions to the stealth game genre, and their work has helped to shape the industry as we know it today. Ultimately, the debate over who is the father of stealth games may never be settled, but the impact of these pioneers on the gaming world cannot be denied.

The Criteria

  • Game Design: The game should have innovative design elements that contributed to the evolution of stealth games.
  • Storytelling: The game should have a compelling storyline that engages the player and adds depth to the gameplay.
  • Mechanics: The game should have well-designed mechanics that enable players to sneak, hide, and avoid detection.
  • Impact: The game should have had a significant impact on the stealth game genre and the gaming industry as a whole.
  • Critical Acclaim: The game should have received critical acclaim from both players and critics for its contribution to the stealth game genre.
  • Lasting Appeal: The game should have a lasting appeal that has stood the test of time and continues to be enjoyed by players today.

The Verdict

There is a significant amount of debate in the gaming community about who can be considered the father of stealth games. Some argue that it is the creator of the first-ever stealth game, while others believe that the title belongs to the person who popularized the genre.

The creator of the first-ever stealth game is considered by some to be the father of the genre. This person developed a game that was groundbreaking in its use of stealth mechanics, and it set the stage for all future stealth games.

On the other hand, those who believe that the father of stealth games is someone who popularized the genre argue that this person made stealth games accessible to a wider audience. They introduced new gameplay mechanics, characters, and stories that captured the imagination of gamers around the world.

Ultimately, the debate about who is the father of stealth games may never be settled. Both sides have valid arguments, and it is up to each individual to decide who they believe deserves the title. However, one thing is certain: the legacy of stealth games is one that continues to inspire and captivate gamers today.

The Future of Stealth Games

Emerging Trends in Stealth Games

Enhanced Immersion

As technology continues to advance, stealth games are becoming increasingly immersive. With the help of more sophisticated graphics and smoother animations, players are able to experience a heightened sense of realism. This immersion is further enhanced by the use of advanced sound effects and voice acting, which creates a more engaging and believable game world.

Dynamic Environments

Another emerging trend in stealth games is the incorporation of dynamic environments. These environments change and evolve over time, presenting new challenges and opportunities for players. For example, a level that was once accessible only through a certain door may now be open to a different approach, as the environment has shifted. This adds a new layer of complexity and strategy to stealth games, as players must constantly adapt to changing circumstances.

Multiplayer Experience

Stealth games are also beginning to incorporate multiplayer elements, providing a new dimension to the genre. Players can now work together to complete objectives, with each player taking on a different role, such as a distraction or a sniper. This adds a new level of strategy and cooperation to stealth games, as players must work together to achieve their goals while avoiding detection.

Incorporation of AI

The incorporation of advanced AI in stealth games is another emerging trend. AI-controlled enemies are becoming more sophisticated, making it more challenging for players to evade detection. They are able to learn from past mistakes and adapt their behavior, making it harder for players to exploit their patterns. This adds a new level of realism and challenge to stealth games, as players must constantly adjust their tactics to stay one step ahead of their enemies.

The Next Generation of Stealth Game Designers

The future of stealth games looks bright, as a new generation of game designers are pushing the boundaries of the genre. These designers are building on the legacy of the original stealth game creators, while also bringing their own unique perspectives and ideas to the table.

Innovative Game Mechanics

One of the key areas where the next generation of stealth game designers is making strides is in the development of innovative game mechanics. These designers are experimenting with new ways to make stealth gameplay more engaging and challenging, such as incorporating AI behavior that adapts to the player’s actions or using procedural generation to create dynamic and unpredictable environments.

Emphasis on Storytelling

Another area where the next generation of stealth game designers is making an impact is in the emphasis on storytelling. Many of these designers are using stealth games as a platform to explore complex themes and tell compelling stories, often incorporating elements of drama, suspense, and character development into their games.

Expansion of Platforms

Finally, the next generation of stealth game designers is also expanding the platforms on which stealth games are played. While traditional console and PC games will always be a part of the stealth game landscape, designers are now exploring the potential of mobile devices, virtual reality, and other emerging technologies to create new and exciting stealth game experiences.

Overall, the future of stealth games looks bright, as a new generation of designers continues to push the genre forward with innovative gameplay mechanics, compelling storytelling, and expanded platforms. As stealth games continue to evolve, they will no doubt remain a beloved and enduring part of the gaming world.

FAQs

1. Who is the father of stealth games?

The father of stealth games is widely considered to be Sid Meier, a Canadian video game designer and developer. Meier is best known for creating the iconic game “Pirates!”, which was released in 1987 and is considered one of the first successful games in the stealth genre. He later went on to create the popular game “Civilization”, which also incorporated elements of strategy and planning. Meier’s influence on the stealth genre has been significant, and he is often credited with pioneering many of the techniques and mechanics that are now standard in the genre.

2. What games did Sid Meier create that were influential in the stealth genre?

Sid Meier created several games that were influential in the stealth genre, including “Pirates!” and “Civilization”. “Pirates!” was released in 1987 and is considered one of the first successful games in the stealth genre. It allowed players to take on the role of a pirate captain, and included elements such as sneaking, sabotage, and combat. “Civilization”, released in 1991, is a turn-based strategy game that also incorporated elements of stealth and planning. The game allowed players to build and manage their own civilization, and included features such as espionage and sabotage. Both of these games were highly influential in the development of the stealth genre and helped to establish many of the techniques and mechanics that are now standard in the genre.

3. What makes Sid Meier’s contributions to the stealth genre significant?

Sid Meier’s contributions to the stealth genre are significant for several reasons. Firstly, he pioneered many of the techniques and mechanics that are now standard in the genre, such as sneaking, sabotage, and espionage. Secondly, his games were highly influential in the development of the stealth genre, and helped to establish many of the conventions that are now common in stealth games. Finally, Meier’s approach to game design emphasized strategy and planning, which has become a hallmark of the stealth genre. In short, Meier’s contributions to the stealth genre have been both influential and enduring, and he is widely regarded as the father of stealth games.

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